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Procedural Clouds Shader

19 ratings
I want this!

Procedural Clouds Shader

€0+
19 ratings

This procedural cloud shader was designed to integrate seamlessly into your Blender scenes, whether you’re using Cycles or Eevee. Lightweight, fast, and flexible, it lets you generate realistic cloud layers without external textures, while remaining easy to use.

Tested through the preview animations shown on this page, the shader proved efficient in a production-like context. The clouds were rendered in Eevee at three minutes per frame, while the terrain was rendered in Cycles at 30 seconds per frame — a smart hybrid workflow that balances speed and quality.

This shader took time to build alongside other projects, and I’m sharing it for free. If you enjoy it, a share or some feedback would mean a lot. And of course, feel free to reach out if you have any questions.

Thanks

I want this!

Blender 4.4+

Procedural Clouds Shader.blend
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